| State of the Wolves 2011 into 2012 |
| Wolves of War News - Community Updates |
| Written by ZeroGravitySE |
| Sunday, 12 February 2012 11:50 |
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As we bust into 2012 and find ourselves at the end of a long journey. We peek into the future and see that the quality of gamers we've maintained is at a level that will only grow into the future. The smaller more PvP based community we have been building upon has been building itself as our allies, & friends grow around us also. Our goals this year have been clear. To keep on the course we are headed as a Hardcore/Casual PvP community of gamers who like the "personal touch" of things. Its nice to just stay small and with some key members returning our future looks even brighter. I wish to thank everyone for their hardcore and dedication to keep this community strong and active. Our main focus this year will be a couple of games. The only game I'll announce that has been a topic of discussion is Guild Wars 2. A truly PvP centric game which has a lot of promise. Recruiting at many points has come to a standstill, as we don't really need more members to reach our goals we've decided in many ways that its ok to open the doors and just filter out the idiots. Unlike the drama that unfolded last year, stupidity and moronic behavior doesn't have a place in this guild, NO MATTER YOUR DEDICATION. When I first created Wolves of War it was based on unity through friendship, which turned into a talk of a "round table." Which that "round table" was just me saying I'm "King Arthur" follow me my fellow knights and we will conquer. I think the stupidity hit a all new high when people couldn't grasp that simple concept. Money, and time wasted, turns into a headache. So to bring this to a conclusion. Wolves of War will continue to grow and evolve into what it wanted to be at the start. A small group of 50 or less gamers who focus on PvP. |